![]() According to Epic Games, Unreal Engine will be available in preview form starting in September and officially released for High Sierra in October. That having been said, SteamVR supports multiple VR headsets, so it's likely we will see additional headsets supported before the Fall.ĭevelopers can head to Apple's support documentation right now (opens in new tab) for information on how to get started with VR for the Mac and Metal 2. This headset is powered by the SteamVR platform, which was announced as part of the VR for Mac support package and offers the most complete VR experience for users at the moment. The only VR headset on display and in demos at WWDC right now is the HTC Vive. As long as you also have 4GB of RAM, you will meet the minimum requirements when you add an eGPU enclosure with your graphics card of choice. This means if you have something newer than a Mid-2015 iMac or MacBook, you have the processor needed to run VR applications. Graphics card: NVIDIA GTX 970 or AMD Radeon R9 290Īpple started using the Intel Core i5-4590 in the iMac starting with the 27-inch 5K model released in Mid 2015 and the MacBook Pro started using this model or greater in the Early 2015 models.Processor: Intel Core i5-4590 or AMD FX 8350.There are currently no minimum system requirements available specifically for the Mac, but HTC lists this as the minimum system requirements for Windows PCs. Currently, Apple is offering a $599 bundle to developers (opens in new tab) with an enclosure made by Sonnet and an AMD Radeon RX 580 graphics card, but when macOS High Sierra is available this fall, there will be multiple graphics cards and enclosures for consumers to choose between for this setup.
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